Abstract
Using new technologies in customer interactions is a popular way of trying to increase customer engagement. It is, however, unknown how such efforts by marketers’ affect engagement, and particularly to what that engagement relates to. By analysing interview and observation data, the engagement manifestations of customers of a B2B company using virtual-reality technology were studied. The results show that customer engagement can be targeted at not only brands or firms but also the service the firm offers or the technology that enables the service. It is argued that the different objects of engagement can coexist and support each other but engagement with the firm is less susceptible to fluctuations. Marketers should be aware of what triggers customer engagement and what it is targeted at.
Original language | English |
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Pages (from-to) | 334-360 |
Number of pages | 27 |
Journal | Journal of Marketing Management |
Volume | 36 |
Issue number | 3-4 |
Early online date | 1 Jan 2020 |
DOIs | |
Publication status | Published - 12 Feb 2020 |
MoE publication type | A1 Journal article-refereed |
Keywords
- business-to-business
- Customer engagement
- marketing technology
- objects of engagement
- virtual reality