Embedded AR Storytelling Supports Active Indexing at Historical Places

Linda Hirsch, Robin Welsch, Beat Rossmy, Andreas Butz

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

6 Citations (Scopus)

Abstract

Embedded interfaces support active indexing, the process of making sense of the experienced. While this supports the creation of meaningful relationships, findings are limited on how it could support sustaining the significance of historical places. We selected two historical places of daily use and developed two AR apps for each. The apps aimed at fostering participants’ indexing and meaningful connection to the places by presenting their history. One app offered passive, informative content. The other displayed an interactive, moral dilemma emphasizing the places’ social values. We tested the apps in two between-subjects studies with N=42 participants in total. We explored how participants ’ historical understanding can be improved by embedding our interfaces on five levels (spatially, physically, contextually, historically, and morally). We found that the morally embedded AR stories supported active indexing stronger than the passive ones and argued that they could foster meaningful relationships between users and historical places.
Original languageEnglish
Title of host publicationTEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction
PublisherACM
Pages1-12
ISBN (Electronic)9781450391474
DOIs
Publication statusPublished - 13 Feb 2022
MoE publication typeA4 Conference publication
EventACM International Conference on Tangible, Embedded, and Embodied Interaction - Daejeon, Korea, Republic of
Duration: 13 Feb 202216 Feb 2022
Conference number: 16
https://tei.acm.org/2022/

Conference

ConferenceACM International Conference on Tangible, Embedded, and Embodied Interaction
Abbreviated titleTEI
Country/TerritoryKorea, Republic of
CityDaejeon
Period13/02/202216/02/2022
Internet address

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