Abstract
Many developing regions around the world rely on community-based healthcare strategies and practices to deal with prevention and control of often neglected diseases, by educating the local population and healthcare professionals, on the mechanisms by which such diseases spread and how they can be controlled. In this paper we describe a multiplayer serious game designed to raise awareness, and foster adoption of preventive measures among local citizens and community-health professionals about Leishmaniosis. We also discuss how the underlying concept for this game and its mechanics have been iteratively designed and developed in collaboration with a group of people with relevant medical and research expertise as well as practical knowledge resulting from working with our target population.
Original language | English |
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Title of host publication | ACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Proceedings |
Publisher | Association for Computing Machinery (ACM) |
ISBN (Electronic) | 9781450329453 |
DOIs | |
Publication status | Published - 11 Nov 2014 |
MoE publication type | A4 Article in a conference publication |
Event | International Conference on Advances in Computer Entertainment Technology - Funchal, Madeira, Portugal Duration: 11 Nov 2014 → 14 Nov 2014 Conference number: 11 |
Publication series
Name | ACM International Conference Proceeding Series |
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Volume | 2014-November |
Conference
Conference | International Conference on Advances in Computer Entertainment Technology |
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Abbreviated title | ACE |
Country | Portugal |
City | Funchal, Madeira |
Period | 11/11/2014 → 14/11/2014 |
Keywords
- Community education
- Disease prevention
- Games for healthcare
- Mobile computing
- Serious games