Design and preliminary validation of the player experience inventory

Vero Vanden Abeele, Lennart E. Nacke, Elisa D. Mekler, Daniel Johnson

Research output: Contribution to conferenceAbstractScientificpeer-review

20 Citations (Scopus)

Abstract

We present the design and preliminary results of the validation of the Player Experience Inventory (PXI). Based on the input of 64 experts in the field of playercomputer interaction, we designed and refined this new scale. Our scale is based on the MDA framework (and on Means-End theory, underlying MDA). The PXI incorporates two subscales, one with dimensions at the functional level (i.e., dynamics) and one at the psychosocial level (i.e., aesthetics). The initial results, via principal factor analysis, suggest the scale can be used accurately to evaluate player experience. This work is our first step towards presenting a new, validated survey instrument for player experience evaluation. Copyright is held by the owner/author(s).

Original languageEnglish
Pages335-341
Number of pages7
DOIs
Publication statusPublished - 16 Oct 2016
MoE publication typeNot Eligible
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play - Austin, United States
Duration: 16 Oct 201619 Oct 2016
Conference number: 3

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
Abbreviated titleCHI PLAY
CountryUnited States
CityAustin
Period16/10/201619/10/2016

Keywords

  • Evaluation
  • Player experience
  • PXI
  • Scale

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