Creative Coding at the arts and crafts school Robotti (Käsityökoulu Robotti)

Tomi Dufva*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)
49 Downloads (Pure)

Abstract

The increasing use of digital technologies presents a new set of challenges that, in addition to key economic and societal viewpoints, also reflects similar use in both education and culture. On the other hand, instead of a challenge, digitalisation of our environment can also be seen as new material and a new medium for expression. This article examines creative coding both as a method to better understanding of digital structures, and as the ability for selfexpression through digital technology. The research focuses on Käsityökoulu Robotti, a type of art school for children, which offers children teaching on art and technology. Through ethnographic research, this article examines how creative coding works as a teaching method in Käsityökoulu Robotti to promote both artistic expression and a critical understanding of technology.

Original languageEnglish
Title of host publicationDigital Humanities in the Nordic Countries 3rd Conference
Subtitle of host publicationProceedings of the Digital Humanities in the Nordic Countries 3rd Conference, Helsinki, Finland, March 7-9, 2018
EditorsEetu Mäkelä, Mikko Tolonen, Jouni Tuominen
PublisherCEUR
Pages263-278
Number of pages16
Volume2084
Publication statusPublished - 2018
MoE publication typeA4 Article in a conference publication
EventDigital Humanities in the Nordic Countries - University of Helsinki, Helsinki, Finland
Duration: 7 Mar 20189 Mar 2018
Conference number: 3

Publication series

NameCEUR-WS.org
Volume2084
ISSN (Electronic)1613-0073

Conference

ConferenceDigital Humanities in the Nordic Countries
Abbreviated titleDHN
CountryFinland
CityHelsinki
Period07/03/201809/03/2018

Keywords

  • Art +tech
  • Art education
  • Creative coding
  • Critical thinking
  • Digital culture
  • Digitality
  • Education
  • Media education
  • Peer learning

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