Crafting a Memorable Learning Experience: Reflections on the Aalto Manufacturing Game

Mikael Öhman*, Müge Tetik, Risto Rajala, Jan Holmström

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

Along with the growing popularity of game-based teaching, research on how to design serious games has gained momentum. While some prior work discusses the creation of learning experiences, the role of player emotions and their potential in enhancing learning has largely been overlooked. This paper discusses the design and development of Aalto Manufacturing Game, a board game on manufacturing and service operations dynamics for students and practitioners. We elaborate on the process of crafting a learning experience, with a specific emphasis on emotional engagement. We argue that learning experiences can be crafted through constructing framing events. Based on our experience in game design, we arrive at design propositions for creating and controlling emotional engagement during a serious game. Further, we discuss the effectiveness of our design based on feedback provided through a learning protocol, filled by students that participated in the game. Through our design propositions we make the case for “emotional engineering” in serious game design.

Original languageEnglish
Title of host publicationAdvances in Production Management Systems. Production Management Systems for Responsible Manufacturing, Service, and Logistics Futures
Subtitle of host publicationIFIP WG 5.7 International Conference, APMS 2023, Proceedings
EditorsErlend Alfnes, Anita Romsdal, Jan Ola Strandhagen, Gregor von Cieminski, David Romero
PublisherSpringer
Pages378-391
Number of pages14
ISBN (Print)978-3-031-43665-9
DOIs
Publication statusPublished - 2023
MoE publication typeA4 Conference publication
EventInternational Conference on Advances in Production Management Systems - Trondheim, Norway
Duration: 17 Sept 202321 Sept 2023

Publication series

NameIFIP Advances in Information and Communication Technology
Volume690 IFIPAICT
ISSN (Print)1868-4238
ISSN (Electronic)1868-422X

Conference

ConferenceInternational Conference on Advances in Production Management Systems
Abbreviated titleAPMS
Country/TerritoryNorway
CityTrondheim
Period17/09/202321/09/2023

Keywords

  • Emotional engagement
  • Game Design
  • Operations Management
  • Serious Game

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