Computing Smallest Convex Intersecting Polygons

Antonios Antoniadis, Mark De Berg, Sándor Kisfaludi-Bak, Antonis Skarlatos

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

50 Downloads (Pure)

Abstract

A polygon C is an intersecting polygon for a set O of objects in R2 if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the minimum-area convex intersecting polygon for a given set O of objects. We present an FPTAS for both problems for the case where O is a set of possibly intersecting convex polygons in the plane of total complexity n. Furthermore, we present an exact polynomial-time algorithm for the minimum-perimeter intersecting polygon for the case where O is a set of n possibly intersecting segments in the plane. So far, polynomial-time exact algorithms were only known for the minimum perimeter intersecting polygon of lines or of disjoint segments.

Original languageEnglish
Title of host publication30th Annual European Symposium on Algorithms, ESA 2022
EditorsShiri Chechik, Gonzalo Navarro, Eva Rotenberg, Grzegorz Herman
PublisherSchloss Dagstuhl - Leibniz-Zentrum für Informatik
Number of pages13
ISBN (Electronic)978-3-95977-247-1
DOIs
Publication statusPublished - 1 Sept 2022
MoE publication typeA4 Conference publication
EventEuropean Symposium on Algorithms - Berlin and Potsdam, Germany
Duration: 5 Sept 20229 Sept 2022
https://algo2022.eu/esa/

Publication series

NameLeibniz International Proceedings in Informatics, LIPIcs
Volume244
ISSN (Print)1868-8969

Conference

ConferenceEuropean Symposium on Algorithms
Abbreviated titleESA
Country/TerritoryGermany
CityBerlin and Potsdam
Period05/09/202209/09/2022
Internet address

Keywords

  • computational geometry
  • convex hull
  • imprecise points

Fingerprint

Dive into the research topics of 'Computing Smallest Convex Intersecting Polygons'. Together they form a unique fingerprint.

Cite this