Abstract
Although humor is a prevalent component of numerous video games, thus far it has not been recognized as an established genre of its own. Comedy—the deliberate act to harness and perform humor—represents one, but an important segment of the emotional range that video games should aspire to cover. The challenge, however, lies in attempting to analyse various elements contributing to comedy, particularly with the inclusion of interactively as a fundamental element of video games. In this paper, we propose using the concept of ludonarrative as the basis for analysing comedy in video games. We approach ludonarrative comedy through examples that illustrate trends which can be discerned from games that introduce humor through their narrative and ludic (gameplay-related) elements.
Original language | English |
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Title of host publication | Entertainment Computing – ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Proceedings |
Editors | Esteban Clua, Licinio Roque, Artur Lugmayr, Pauliina Tuomi |
Pages | 115-126 |
Number of pages | 12 |
ISBN (Electronic) | 978-3-319-99426-0 |
DOIs | |
Publication status | Published - 1 Jan 2018 |
MoE publication type | A4 Article in a conference publication |
Event | International Conference on Entertainment Computing - Poznan, Poland Duration: 17 Sep 2018 → 20 Sep 2018 Conference number: 17 http://www.ifip-icec.org/ http://wcc2018.put.poznan.pl/ |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 11112 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | International Conference on Entertainment Computing |
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Abbreviated title | ICEC |
Country/Territory | Poland |
City | Poznan |
Period | 17/09/2018 → 20/09/2018 |
Other | Held at the 24th IFIP World Computer Congress, WCC 2018 |
Internet address |
Keywords
- Comedy
- Computer games
- Humor
- Ludology
- Ludonarrative
- Narrative
- Narratology
- Video games