Coalition Game-based Approach for Improving the QoE of DASH-based Streaming in Multi-servers Scheme

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

Dynamic Adaptive Streaming over HTTP (DASH) is becoming the de facto method for effective video traffic delivery at large scale. Its primer success factor returns to the full autonomy given to the streaming clients making them smarter and
enabling decentralized logic of video quality decision at granular video chunks following a pull-based paradigm. However, the pure autonomy of the clients inherently results in an overall selfish environment where each client independently strives to improve its Quality of Experience (QoE). Consequently, the clients will hurt each other, including themselves, due to their limited scope
of perception. This shortcoming could be addressed by employing a mechanism that has a global view, hence could efficiently manage the available resources. In this paper, we propose a game theoretical-based approach to address the issue of the client’s selfishness in multi-server setup, without affecting its autonomy.
Particularly, we employ the coalitional game framework to affect the clients to the best server, ultimately to maximize the overall average quality of the clients while preventing re-buffering. We validate our solution through extensive experiments and showcase the effectiveness of the proposed solution.
Original languageEnglish
Title of host publication2020 IEEE Global Communications Conference, GLOBECOM 2020 - Proceedings
PublisherIEEE
Number of pages6
ISBN (Electronic)978-1-7281-8298-8
DOIs
Publication statusPublished - Dec 2020
MoE publication typeA4 Article in a conference publication
EventIEEE Global Communications Conference - Taipei, Taiwan, Republic of China
Duration: 7 Dec 202011 Dec 2020

Publication series

NameIEEE Global Communications Conference
ISSN (Print)2334-0983
ISSN (Electronic)2576-6813

Conference

ConferenceIEEE Global Communications Conference
Abbreviated titleGLOBECOM
CountryTaiwan, Republic of China
CityTaipei
Period07/12/202011/12/2020

Keywords

  • DASH
  • QoE
  • coalitional game
  • game theory
  • adaptive video streaming

Fingerprint Dive into the research topics of 'Coalition Game-based Approach for Improving the QoE of DASH-based Streaming in Multi-servers Scheme'. Together they form a unique fingerprint.

Cite this