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Broadcast GL: An Alternative Method for Distributing OpenGL API Calls to Multiple Rendering Slaves

    Research output: Contribution to journal › Article › Scientific › peer-review

    Abstract

    OpenGL-grafiikkarajapinnan hajautus UDP/IP-protokollan broadcast-toimintoa käyttäen.
    Original languageEnglish
    Pages (from-to)65-72
    JournalJournal of WSCG
    Volume13
    Issue number2
    Publication statusPublished - 2005
    MoE publication typeA1 Journal article-refereed

    Keywords

    • distributed rendering
    • OpenGL
    • virtual reality

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