Bare-hand 3D gesture input to interactive systems

Pushkar Dhawale*, Masood Masoodian, Bill Rogers

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

26 Citations (Scopus)

Abstract

Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in computer output hardware and software technology. However, conventional input devices such as a mouse or track-pad generally restrict direct manipulation interaction to a 2D paradigm. More sophisticated 3D input devices such data-gloves have been available for some time, but these tend to be expensive or restrictive in their use. In this paper we describe a simple and inexpensive single camera-based video input system which allows 3D interaction with existing computer application using bare hands.

Original languageEnglish
Title of host publicationACM Int. Conf. Proc. Series - CHINZ 2006
Subtitle of host publicationDesign Centered HCI - Proceedings of the 7th Int. Conf. NZ Chapter of the ACM's SIG on Human-Computer Interaction (SIGCHI-NZ)
Pages25-32
Number of pages8
DOIs
Publication statusPublished - 2006
MoE publication typeA4 Article in a conference publication
EventInternational Conference of the New Zealand Chapter's of the ACM Special Interest Group on Human-Computer Interaction - Christchurch, New Zealand
Duration: 6 Jul 20067 Jul 2006
Conference number: 7

Publication series

NameACM International Conference Proceeding Series
Volume158

Conference

ConferenceInternational Conference of the New Zealand Chapter's of the ACM Special Interest Group on Human-Computer Interaction
Abbreviated titleCHINZ
CountryNew Zealand
CityChristchurch
Period06/07/200607/07/2006

Keywords

  • Bare hands input
  • Computer vision
  • Gesture input

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