TY - GEN
T1 - (Artwork featured) Playful Somaesthetic Technology Practices - by Aska Mayer
T2 - Characteristics, Conditions, and Frameworks across Arts, Games, and Augmentation
AU - Mayer, Aska
A2 - Beloff, Laura
PY - 2025/5/13
Y1 - 2025/5/13
N2 - This paper explores playful instances of somaesthetic technology practices. Based on a multiple case study strategy, a preliminary framework will be provided for playfulness in technology practices which are focused on somaesthetic experience, appreciation, and transformation. To illustrate the understanding of playful somaesthetic technology practices, three selected cases are introduced (Alternative Game Controllers, Medical Performance Art, Human Tail Augmentations), their playful features defined, and their conditions of practice analysed.
AB - This paper explores playful instances of somaesthetic technology practices. Based on a multiple case study strategy, a preliminary framework will be provided for playfulness in technology practices which are focused on somaesthetic experience, appreciation, and transformation. To illustrate the understanding of playful somaesthetic technology practices, three selected cases are introduced (Alternative Game Controllers, Medical Performance Art, Human Tail Augmentations), their playful features defined, and their conditions of practice analysed.
KW - Alternative Game Controllers
KW - Design
KW - Medical Performance Art
KW - Playfulness
KW - Somaesthetics
KW - Tail Prosthetics
KW - technology Practice
UR - http://www.scopus.com/inward/record.url?scp=105006724700&partnerID=8YFLogxK
U2 - 10.54337/ojs.jos.v10i2.8712
DO - 10.54337/ojs.jos.v10i2.8712
M3 - Artistic works or research featured in scholarly publications
VL - 10
PB - Aalborg University Press
ER -