A Chronicle of Quantum Technologies in Game and Software Development

Natasha Skult, Laura Piispanen, Metincan Atas, Klementyna Jankiewicz, Elif Surer, Jouni Smed, Zeki C. Seskir

Research output: Contribution to journalArticleScientificpeer-review

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Abstract

The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.

Original languageEnglish
Pages (from-to)14-26
Number of pages13
JournalIEEE Computer Graphics and Applications
Volume44
Issue number5
Early online date2024
DOIs
Publication statusPublished - 2024
MoE publication typeA1 Journal article-refereed

Keywords

  • Art
  • Computers
  • Engines
  • Games
  • Quantum computing
  • Quantum mechanics
  • Visualization

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