Abstract
The ongoing second quantum revolution, marked by advancements harnessing quantum phenomena, has permeated various fields, including communications, computation, and networking, collectively known as quantum technologies (QTs). Quantum computing, a focal point within QT, has led to the emergence of quantum games, a novel research and development area exploring creative applications of quantum computing in game development. While more than 300 quantum games have been developed by enthusiasts and commercial parties, a comprehensive research program or state-of-the-art review is notably absent. This article addresses this gap by conducting a thorough literature review, presenting current advancements and examples in quantum games and interactive designs, and exploring future prospects for QT in game development practices.
Original language | English |
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Pages (from-to) | 14-26 |
Number of pages | 13 |
Journal | IEEE Computer Graphics and Applications |
Volume | 44 |
Issue number | 5 |
Early online date | 2024 |
DOIs | |
Publication status | Published - 2024 |
MoE publication type | A1 Journal article-refereed |
Keywords
- Art
- Computers
- Engines
- Games
- Quantum computing
- Quantum mechanics
- Visualization