Description
Contemporary generic urban planning and design produces areas with clear separation of users and functions. Each block typically is too large, hermetic and mono-functional. Simultaneously, the beneficial principles of changeability, flexibility, adaptability and evolution demand the opposite: small plots, small volumetric parcels, emphasis on groundfloors on streets, open access, functional and user mix – and 3-dimensionality. Without these physical improvements, the "quantum city" cannot emerge.
Core characteristics of our scheme in Fuxing Island competition area:
– 3d adaptability and modular neighbourhoods
– urban OS / system architecture supporting policy capacity: enabling leadership in systemic thinking and system-level governance
– modular urbanism / quantum zones enabling openness and scalability
– a development trajectory in stages to distant future
The connection between the urban OS platform for development and the functional-physical plan:
We integrate the interests of of different stakeholders to achieve effective and imaginative human-machine co-creation and visions, where each of the many neighbourhoods within the extents of the competition area would have their own tailor-made development process and distinct identity.
Our original functional and physical plan was and and the developed version is still based on these characteristics:
1. Important existing buildings, parks and streets have been reused
2. The division of the competition area into sub-areas is based on the understanding of the local DNA
3. Each sub-area has its unique identifying 3D pattern principle, including both horizontal and vertical variability
4. Identifying necessary internal differentiation and hierarchy within the whole competition area.
5. The functional plan with digital culture and emphasis on selected buildings and public spaces.
6. 20m thick versatile buildings which allow any functions changeably and 15m wide plots for maximising variability in plan, and open ground floor access everywhere. Larger spaces have been put into the selected remaining old buildings.
7. New canals introduced.

Since the last stage of the competition, we have developed our plan with these steps:
1. Selection of the sub-area for closer scrutiny: Communities adjoined by the main canal for more detailed development and identity markers.
2. Improved vegetation, waterfronts, emotional resonance / narrativity, public spaces, ecology
3. Expanding our project group
4. Improved 3d modelling and visuals
5. Combining the best parts of three plans together:
1) SOM+Tsinghua DI's test plan: preserved existing elements
2) Tongji CAUP's entry in the resaissance Island competition: other preserved buildings, blocks, ring bridge, most of the new buildings
3) Our Own Quantum Communities entry from the previous stage: infill buildings in-between and over the other buildings; each block having unique spatial-volumetric structure, larger park, canals, meandering block borders, additional jetties on water.

What shows through our visualisations is the logic which makes our plan unique:
1. The whole competition area is divided into smaller communities, which differ drastically from each other. Each has its own development trajectory through gamification on the system platform and producing identifiable volumetric collages.
2. The development process is based on high density combined with adaptability both in programmatic and spatial terms, but characterised by unique types of collage. Each sub-community can have its typical block, building, street and landscape.
3. The area becomes a combination of high density, 3d variation and diversity, where uses, user groups and species mix in controlled but experiential and iconic ways.
Core characteristics of our scheme in Fuxing Island competition area:
– 3d adaptability and modular neighbourhoods
– urban OS / system architecture supporting policy capacity: enabling leadership in systemic thinking and system-level governance
– modular urbanism / quantum zones enabling openness and scalability
– a development trajectory in stages to distant future
The connection between the urban OS platform for development and the functional-physical plan:
We integrate the interests of of different stakeholders to achieve effective and imaginative human-machine co-creation and visions, where each of the many neighbourhoods within the extents of the competition area would have their own tailor-made development process and distinct identity.
Our original functional and physical plan was and and the developed version is still based on these characteristics:
1. Important existing buildings, parks and streets have been reused
2. The division of the competition area into sub-areas is based on the understanding of the local DNA
3. Each sub-area has its unique identifying 3D pattern principle, including both horizontal and vertical variability
4. Identifying necessary internal differentiation and hierarchy within the whole competition area.
5. The functional plan with digital culture and emphasis on selected buildings and public spaces.
6. 20m thick versatile buildings which allow any functions changeably and 15m wide plots for maximising variability in plan, and open ground floor access everywhere. Larger spaces have been put into the selected remaining old buildings.
7. New canals introduced.

Since the last stage of the competition, we have developed our plan with these steps:
1. Selection of the sub-area for closer scrutiny: Communities adjoined by the main canal for more detailed development and identity markers.
2. Improved vegetation, waterfronts, emotional resonance / narrativity, public spaces, ecology
3. Expanding our project group
4. Improved 3d modelling and visuals
5. Combining the best parts of three plans together:
1) SOM+Tsinghua DI's test plan: preserved existing elements
2) Tongji CAUP's entry in the resaissance Island competition: other preserved buildings, blocks, ring bridge, most of the new buildings
3) Our Own Quantum Communities entry from the previous stage: infill buildings in-between and over the other buildings; each block having unique spatial-volumetric structure, larger park, canals, meandering block borders, additional jetties on water.

What shows through our visualisations is the logic which makes our plan unique:
1. The whole competition area is divided into smaller communities, which differ drastically from each other. Each has its own development trajectory through gamification on the system platform and producing identifiable volumetric collages.
2. The development process is based on high density combined with adaptability both in programmatic and spatial terms, but characterised by unique types of collage. Each sub-community can have its typical block, building, street and landscape.
3. The area becomes a combination of high density, 3d variation and diversity, where uses, user groups and species mix in controlled but experiential and iconic ways.
| Awarded date | 15 Nov 2025 |
|---|---|
| Degree of recognition | International |
| Granting Organisations | Shanghai Municipal Planning and Natural Resources Bureau |
Documents & Links
Related content
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Publications and artistic outputs
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Shared first prize in Fuxing Renaissance Island Contest in Shanghai
Research output: Artistic and non-textual form › Architecture › Art in coproduction › peer-review
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Prizes
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Shared first prize in Fuxing Renaissance Island Contest in Shanghai
Prize: Award or honor granted for a specific work