Tuukka Takala

Research outputs

  1. 2017
  2. Published

    A Toolkit for Virtual Reality Software Development - Investigating Challenges, Developers, and Users

    Takala, T. M., 2017, Aalto University. 166 p.

    Research output: ThesisDoctoral ThesisCollection of Articles

  3. 2016
  4. Published

    Virtual Ball Catching Performance in Different Camera Views

    Marjalizo Alonso, F., Kajastila, R., Takala, T., Matveinen, M., Kytö, M. & Hämäläinen, P., 17 Oct 2016, Proceedings of Academic Mindtrek 2016. ACM

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Published

    Empowering Students to Create Better Virtual Reality Applications: Longitudinal Study of a VR Capstone Course

    Takala, T., Malmi, L., Pugliese, R. & Takala, T., 2016, In : Informatics in Education. 15, 2, p. 287–317

    Research output: Contribution to journalArticleScientificpeer-review

  6. 2015
  7. Published

    Enhancing spatial perception and user experience in video games with volumetric shadows

    Takala, T. M., Hämäläinen, P., Matveinen, M., Simonen, T. & Takatalo, J., 1 Jan 2015, Computer-Human Interaction: Cognitive Effects of Spatial Interaction, Learning, and Ability - 25th Australian Computer-Human Interaction Conference, OzCHI 2013, Revised and Extended Papers. Wyeld, T., Calder, P. & Shen, H. (eds.). Springer Verlag, p. 91-113 23 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8433).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. 2014
  9. Published

    Full body interaction in virtual reality with affordable hardware

    Takala, T. M. & Matveinen, M., 2014.

    Research output: Working paperProfessional

  10. Published

    RUIS - A Toolkit for Developing Virtual Reality Applications with Spatial Interaction

    Takala, T., 2014, Symposium on Spatial User Interaction (SUI'14), Honolulu, October 4-5, 2014. p. 94-103

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  11. 2013
  12. Published

    Body-controlled trampoline training games based on computer vision

    Holsti, L., Takala, T., Martikainen, A., Kajastila, R. & Hämäläinen, P., 2013, p. 1143-1148. 6 p.

    Research output: Contribution to conferenceAbstractScientificpeer-review

  13. Published

    Enhancing spatial perception and user experience in video games with volumetric shadows

    Takala, T., Hämäläinen, P., Matveinen, M., Simonen, T. & Takatalo, J., 2013, Proceedings of the 25th Australian Computer-Human Interaction Conference (OzCHI '13). New York, p. 267-276

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  14. Published

    Immersive 3D modeling with Blender and off-the-shelf hardware

    Takala, T., Mäkäräinen, M. & Hämäläinen, P., 2013, Proceedings of 2013 IEEE 8th Symposium on 3D User Interfaces. p. 191-192

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  15. 2012
  16. Published

    Survey of 3DUI applications and development challenges

    Takala, T. M., Rauhamaa, P. & Takala, T., 2012, IEEE Symposium on 3D User Interfaces, 2012, 4-5 March 2012. p. 89-96

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  17. 2011
  18. Published

    Reality-based User Interface System (RUIS)

    Takala, T. M., Pugliese, R., Rauhamaa, P. & Takala, T., 2011, IEEE Symposium on 3D User Interfaces (3DUI 2011) , Singapore, March 19-20, 2011. Singapore: Institute of Electrical and Electronics Engineers, p. 141-142

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  19. 2007
  20. Published

    Wearable haptic glove with McKibben actuators and optical tracking for virtual environments

    Kuusisto, J., Takala, T., Korkalo, O., Ellman, A. & Takala, T., 2007, Proceedings of the 4th INTUITION international conference and workshop on virtual reality and virtual environments, Athens, Greece, October 4--5, 2007. p. 207-216

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  21. 2001
  22. Published

    BS-CAVE: 3D Visualization of Building Services in Virtual Environment

    Gröhn, M., Laakso, M., Mantere, M. & Takala, T., 2001, 13th Symposium of IS&T/SPIE, San Jose, California, USA,Jan. 21-26 2001. p. 443-454

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  23. Published

    Visualization of Building Services in Virtual Environment

    Gröhn, M., Mantere, M., Savioja, L. & Takala, T., 2001, 17th Conference on Education in Computer Aided Architectural Desing in Europe, Espoo, Finland, August 29-31, 2001. p. 523-528

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  24. 2000
  25. Published

    A Case Study of Auditory Navigation in Virtual Acoustic Environments

    Lokki, T., Gröhn, M., Savioja, L. & Takala, T., 2000, International Conference on Auditory Display (ICAD'2000), Atlanta, Georgia, USA, 2. - 5.4.2000. R. Cook, P. (ed.). USA: Georgia Institute of Technology, p. 145-150

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  26. Published

    An Expressive Synthesis Model of Bowed String Instruments

    Takala, T., Hiipakka, J., Laurson, M. & Välimäki, V., 2000, International Computer Music Conference ICMC'2000, Berliini, Saksa, elokuu 2000.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  27. Published

    Magic Lights and 3D Magic Lenses - Projective Interaction Tools for Virtual Environments

    Napari, H. & Takala, T., 2000, The Fourth International Immersive Projection Technology Workshop, Ames, Iowa, USA, 19. - 20.6.2000.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  28. 1999
  29. Published

    Conductor following with artificial neural networks

    Ilmonen, T. & Takala, T., 1999, 1999 International Computer Music Conference, Peking, Kiina 22. - 27.10.1999. Horner, A. (ed.). Peking, Kiina: The International Computer Music Association, Tsinghua University ja JC Public relations & Development Ltd., p. 367-370

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  30. Published

    Simplistic jokes and drawings as a guide towards computational creativity

    Takala, T., 1999, Computational Models of Creative Design IV, University of Sydney, 1999. Gero, J. & Maher, M. L. (eds.). p. 33-46

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  31. Published

    Virtual concerts in virtual spaces - in real time

    Lokki, T., Savioja, L., Huopaniemi, J., Hänninen, R., Ilmonen, T., Hiipakka, J., Pulkki, V., Väänänen, R. & Takala, T., 1999, Joint ASA/EAA/DEGA Meeting (FORUM ACUSTICUM 1999). Deutsche Gesellschaft für Akustik, T. (ed.). Berlin, Germany: The Acoustical Society of America, the European Acoustics Association, the Deutsche Gesellschaft für Akustik (German Acoustical Society) & the Technical University Berlin, p. paper 1pSP_1

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  32. 1997
  33. Published

    Tietokoneavusteinen opetus

    Rahkila, M. & Takala, T., 1997, Espoo, p. 156, (Teknillinen korkeakoulu, Tietotekniikan osasto, Tietoliikenneohjelmistojen ja multimedian laboratorio, Sarja C).

    Research output: Working paperProfessional

  34. Published

    Virtual Orchestra Performance

    Takala, T., Hiipakka, J., Hänninen, R., Ilmonen, T., Napari, H., Lokki, T., Savioja, L., Huopaniemi, J., Karjalainen, M., Tolonen, T. & 2 othersVälimäki, V. & Välimäki, S., 1997, SIGGRAPH '97, Los Angeles, 3. - 8.8.1997. p. 81

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  35. 1996
  36. Published

    DSP Formulation of a Finite Difference Method for Room Acoustics Simulation

    Savioja, L., Karjalainen, M. & Takala, T., 1996, Espoo, Finland, p. 455-458, (1996 IEEE Nordic Signal Processing Symposium, Espoo, September 24-27, 1996).

    Research output: Working paperProfessional

  37. Published

    Real-Time Virtual Audio Reality

    Savioja, L., Huopaniemi, S., Huotilainen, T. & Takala, T., 1996, p. 107-110, (International Computer Music Conference, Hong Kong, August 19-24, 1996).

    Research output: Working paperProfessional

  38. Published

    Uses of Multimedia Communication in Textile and Clothing Industry

    Takala, T., 1996, TIWC '96 Textile Institute's 77th World Conference, Tampere, 21-24 May 1996. Fiber, T. (ed.). Tampere: The Textile Institute, p. 357-360

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  39. Published

    Virtual Concert Performance - Synthetic Animated Musicians Playing in an Acoustically Simulated Room

    Hänninen, R., Savioja, L. & Takala, T., 1996, Hong Kong, p. 402-404, (International Computer Music Conference (ICMC), Hong Kong, 1996).

    Research output: Working paperProfessional

  40. 1994
  41. Published

    Simulation of Room Acoustics with a 3-D Finite Difference Mesh

    Savioja, L., Rinne, T. & Takala, T., 1994, The 1994 International Computer Music Conference, Aarhus, September 12-17, 1994. Int. Computer Music Ass. and Danish Inst. of Electroa. Music, p. 463-466

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

ID: 102632