Meeri Mäkäräinen

Research outputs

  1. 2018
  2. Published

    Perception of basic emotion blends from facial expressions of virtual characters: pure, mixed, or complex?

    Mäkäräinen, M., Kätsyri, J. & Takala, T., 2018, Proceedings of 26th International Conference on Computer Graphics, Visualization and Computer Vision. Skala, V. (ed.). Plzen, Czech Republic: Vaclav Skala Union Agency, p. 135-142 8 p. (Computer Science Research Notes; vol. 2802).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. 2017
  4. Published
  5. 2015
  6. Published

    A review of empirical evidence on different uncanny valley hypotheses: Support for perceptual mismatch as one road to the valley of eeriness

    Kätsyri, J., Förger, K., Mäkäräinen, M. & Takala, T., 2015, In : Frontiers in Psychology. 6, p. 1-16 390.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  7. Published

    The funcanny valley: a study of positive emotional reactions to strangeness

    Mäkäräinen, M., Kätsyri, J., Förger, K. & Takala, T., 2015, Academic Mindtrek Conference, Tampere, Finland, September 22-24, 2015. New York: ACM, p. 175-181

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. 2014
  9. Published

    Exaggerating Facial Expressions: A Way to Intensify Emotion or a Way to the Uncanny Valley?

    Mäkäräinen, M., Kätsyri, J. & Takala, T., 2014, In : Cognitive Computation. 6, 4, p. 708-721

    Research output: Contribution to journalArticleScientificpeer-review

  10. 2013
  11. Published

    Animating Mixed Emotions: Can Basic Emotion Blends Be Recognized from a Virtual Face?

    Mäkäräinen, M., Kätsyri, J. & Takala, T., 2013, 13th International Conference IVA 2013, Edinburgh, UK, August 29-31, 2013. p. 450-451

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  12. Published

    Immersive 3D modeling with Blender and off-the-shelf hardware

    Takala, T., Mäkäräinen, M. & Hämäläinen, P., 2013, Proceedings of 2013 IEEE 8th Symposium on 3D User Interfaces. p. 191-192

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  13. 2009
  14. Published

    An Approach for Creating and Blending Synthetic Facial Expressions of Emotion

    Mäkäräinen, M. & Takala, T., 2009, IVA \'09: The 9th International Conference on Intelligent Virtual Agents, Amsterdam, The Netherlands, 14.-16.9.2009. p. 243-249

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  15. 2008
  16. Published

    Invisible eni: using gaze and pupil size to control a game

    Ekman, I., Poikola, A. & Mäkäräinen, M., 2008, p. 3135--3140, (CHI '08: CHI '08 extended abstracts on Human factors in computing systems, New York, NY, USA, 2008).

    Research output: Working paperProfessional

  17. Published

    Voluntary pupil size change as control in eyes only interaction

    Ekman, I., Poikola, A., Mäkäräinen, M., Takala, T. & Hämäläinen, P., 2008, p. 115-118, (ETRA '08: Proceedings of the 2008 symposium on Eye tracking research & applications, New York, NY, USA, 2008).

    Research output: Working paperProfessional

ID: 79187