Annakaisa Kultima
  • Phone+358 50 4437258
20122025

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  • 2022

    The Future of Game Jams

    Kultima, A., 8 Dec 2022, Game Jams – History, Technology, and Organisation. Fowler, A. & Khosmood, F. (eds.). Springer, p. 107-117 11 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  • There Is No One Way to Jam

    Kultima, A., Fowler, A. & Khosmood, F., 8 Dec 2022, Game Jams – History, Technology, and Organisation. Fowler, A. & Khosmood, F. (eds.). Springer, p. 21-38 18 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  • 2021

    Jamography: How to document and reference design jams in academia

    Kultima, A., Stenros, J. & Harviainen, J. T., 2021, New Trends and Challenges in Information Science and Information Seeking Behaviour. Madge, O.-L. (ed.). Springer, p. 153-165 13 p. (Lecture Notes in Networks and Systems ; vol. 193).

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

    Open Access
    1 Citation (Scopus)
  • 2017

    Multidisciplinary game design research: Ontologies and other remarks

    Kultima, A., 20 Dec 2017, Game Design Research: An Introduction to Theory and Practice. Lankoski, P. & Holopainen, J. (eds.). Pittsburgh: ETC Press, p. 35-51 17 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

    Open Access
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