Professorship Hämäläinen P.

Organisational unit: Research group

Research outputs

  1. 2019
  2. Published

    Self-Imitation Learning of Locomotion Movements through Termination Curriculum

    Babadi, A., Naderi, K. & Hämäläinen, P., 31 Oct 2019, Proceedings - MIG 2019: ACM Conference on Motion, Interaction, and Games. ACM, p. 21-27 7 p. 21

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Published

    Games, Art and Science

    Kultima, A., Sep 2019

    Research output: Artistic and non-textual formExhibitionArt in coproduction

  4. Published

    Motivations of game jam organizers: Case of finnish game jam community

    Kankainen, V., Kultima, A. & Meriläinen, M., 26 Aug 2019, Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019. Khosmood, F., Pirker, J., Apperley, T. & Deterding, S. (eds.). ACM, 68. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Published

    A reinforcement learning approach to synthesizing climbing movements

    Naderi, K., Babadi, A., Roohi, S. & Hamalainen, P., 1 Aug 2019, IEEE Conference on Games 2019, CoG 2019. 7 p. 8848127. (IEEE Conference on Computatonal Intelligence and Games; vol. 2019-August).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Published

    Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game

    Lehtonen, L., Kaos, M., Kajastila, R., Holsti, L., Karsisto, J., Pekkola, S., Vähämäki, J., Vapaakallio, L. & Hämäläinen, P., 2019, CHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play. ACM, p. 19-29 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  7. Published

    Prologue

    Kultima, A., 2019, 게임 기획자들 – 핀란드를 게임 강국으로 만든 꼰쓰따 끌레메띠,하로 그뢴베리 (지은이),이현석,김빛나 (옮긴이),조광현 (감수)터닝포인트2019-08-19. Aladin

    Research output: Chapter in Book/Report/Conference proceedingForeword / postscriptScientific

  8. Published

    Quantum Explorations (QuEx)

    Kultima, A. & Heiskanen, N., 2019

    Research output: Artistic and non-textual formExhibitionArt in coproduction

  9. Published

    Recognizing Emotional Expression in Game Streams

    Roohi, S., Mekler, E., Tavast, M., Blomqvist, T. & Hämäläinen, P., 2019, CHI PLAY '19 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play . ACM, p. 301-311

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  10. Published

    Sami Game Jam: Learning, Exploring, Reflecting and Sharing Indigenous Culture through Game Jamming

    Kultima, A. & Laiti, O., 2019, Proceedings of the 2019 DiGRA International Conference : Game, Play And The Emerging Ludo-Mix. Digital Games Research Association (DIGRA), 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionProfessional

  11. Published

    Social Play in an Exergame: How the Need to Belong Predicts Adherence

    Kaos, M. D., Rhodes, R. E., Hamalainen, P. & Graham, T. C. N., 2019, CHI 2019: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems . ACM, p. 1-13 13 p. 430

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  12. Published

    Spectating play - Investigating motivations for watching others play games

    Sjöblom, M., 2019, Aalto University. 169 p.

    Research output: ThesisDoctoral ThesisCollection of Articles

  13. 2018
  14. Published

    Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing

    Lassheikki, C., Nokelainen, I., Shan, Y., Kaos, M., Raevaara, M., Valja, H. & Hämäläinen, P., 28 Oct 2018, p. 337-344 .

    Research output: Contribution to conferenceAbstractScientificpeer-review

  15. Published

    Plusminus: Augmenting Physics to Promote Emergent Gameplay

    Hokkanen, V., Holmes, T., Koivuranta, H., Sandberg, A., Sorva, H., Toikka, J., Hämäläinen, P. & Kaos, M., 28 Oct 2018, p. 321-327.

    Research output: Contribution to conferenceAbstractScientificpeer-review

  16. Published

    Chi play 2018 welcome

    Mueller, F., Toups, Z., Johnson, D., Wyeth, P., Schouten, B., Hämäläinen, P., Iacovides, J., Mekler, E., Koenitz, H., Wallner, G. & 3 others, Birk, M., Bozgeyikli, L. & Gerling, K., 23 Oct 2018, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. ACM, p. iii-vi (Proceedings of the Annual Symposium on Computer-Human Interaction in Play).

    Research output: Chapter in Book/Report/Conference proceedingForeword / postscriptScientific

  17. Published

    Intelligent Middle-Level Game Control

    Babadi, A., Naderi, K. & Hämäläinen, P., 13 Aug 2018, Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games (CIG’18). IEEE, p. 25-32 8 p. 8490407

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  18. Published

    Regularizing Sampled Differential Dynamic Programming

    Rajamäki, J. & Hämäläinen, P., 9 Aug 2018, 2018 Annual American Control Conference, ACC 2018. IEEE, Vol. 2018-June. p. 2182-2189 8 p. 8430799

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  19. Published

    Continuous Control Monte Carlo Tree Search Informed by Multiple Experts

    Rajamaki, J. J. & Hamalainen, P., 2 Jul 2018, In : IEEE Transactions on Visualization and Computer Graphics. 25, 8, p. 2540-2553

    Research output: Contribution to journalArticle

  20. Published

    Review of intrinsic motivation in simulation-based game testing

    Roohi, S., Takatalo, J., Guckelsberger, C. & Hämäläinen, P., 20 Apr 2018, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems: Engage with CHI. ACM

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  21. Published

    Computer-aided imagery in sport and exercise: A case study of indoor wall climbing

    Naderi, K., Takatalo, J., Lipsanen, J. & Hämäläinen, P., 1 Jan 2018, Proceedings Graphics Interface 2018, GI 2018. Vol. 2018-May. p. 84-90 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  22. Published

    Exaggeration of Avatar Flexibility in Virtual Reality

    Granqvist, A., Takala, T., Takatalo, J. & Hämäläinen, P., 2018, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. ACM, p. 201-209 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  23. Published

    Learning Physically Based Humanoid Climbing Movements

    Naderi, K., Babadi, A. & Hämäläinen, P., 2018, In : Computer Graphics Forum. 37, 8, p. 69-80 12 p.

    Research output: Contribution to journalArticle

  24. Published

    Neural Network Based Facial Expression Analysis of Game Events: A Cautionary Tale

    Roohi, S., Takatalo, J., Kivikangas, M. & Hämäläinen, P., 2018, Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play . ACM, p. 59-71 13 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  25. Published

    Random Search Algorithms for Optimal Control

    Rajamäki, J., 2018, Aalto University. 151 p.

    Research output: ThesisDoctoral ThesisCollection of Articles

  26. 2017
  27. Published

    Millainen peli koukuttaa ja tuottaa mielihyvää?

    Hämäläinen, P. & Takatalo, J., Dec 2017, In : Duodecim: Lääketieteellinen aikakauskirja. 133, 23, 2291-5.

    Research output: Contribution to journalReview Article

  28. Published

    CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play 15-18 October 2017: Editorial: From the paper chairs

    Hämäläinen, P. (ed.) & Abeele, V. V. (ed.), 15 Oct 2017, ACM. (CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play).

    Research output: Book/ReportAnthology

  29. Published

    Towards computer-aided imagery in sport and exercise

    Naderi, K., Takatalo, J. & Hämäläinen, P., 15 Oct 2017, CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play. ACM, p. 479-485 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  30. Published

    SIAK — A Game for Foreign Language Pronunciation Learning

    Karhila, R., Ylinen, S., Enarvi, S., Palomäki, K., Nikulin, A., Rantula, O., Viitanen, V., Dhinakaran, K., Smolander, A-R., Kallio, H. & 4 others, Junttila, K., Uther, M., Hämäläinen, P. & Kurimo, M., Aug 2017, Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH. International Speech Communication Association, Vol. 2017-August. p. 3429-3430 (Interspeech: Annual Conference of the International Speech Communication Association).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  31. Published

    Augmenting sampling based controllers with machine learning

    Rajamäki, J. & Hämäläinen, P., 28 Jul 2017, SCA '17 : Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation . ACM, 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  32. Published

    Improving 3D Character Posing with a Gestural Interface

    Kytö, M., Dhinakaran, K., Martikainen, A. & Hämäläinen, P., 1 Jan 2017, In : IEEE Computer Graphics and Applications. 37, 1, p. 70-78 9 p.

    Research output: Contribution to journalArticle

  33. Published

    Discovering and synthesizing humanoid climbing movements

    Naderi, K., Rajamäki, J. & Hämäläinen, P., 2017, In : ACM Transactions on Graphics. 36, 4, p. 1-11 43.

    Research output: Contribution to journalArticle

  34. Published

    Predictive Physics Simulation in Game Mechanics

    Hämäläinen, P., Ma, X., Takatalo, J. & Togelius, J., 2017, Proceedings of the Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA: ACM, p. 497-505 9 p. (CHI PLAY '17).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  35. 2016
  36. Published

    Virtual Ball Catching Performance in Different Camera Views

    Marjalizo Alonso, F., Kajastila, R., Takala, T., Matveinen, M., Kytö, M. & Hämäläinen, P., 17 Oct 2016, Proceedings of Academic Mindtrek 2016. ACM

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  37. Published

    Sampled Differential Dynamic Programming

    Rajamäki, J., Naderi, K., Kyrki, V. & Hämäläinen, P., 2016, Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems. IEEE/RSJ

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  38. Published

    The Augmented Climbing Wall: High-Exertion Proximity Interaction on a Wall-Sized Interactive Surface

    Kajastila, R., Holsti, L. & Hämäläinen, P., 2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM, p. 758-769 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

ID: 4319394